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Eurasian Society of Educational Research
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College House, 2nd Floor 17 King Edwards Road, Ruislip, London, UK. HA4 7AE

'imagination' Search Results



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Pictologics (PLS) is a language teaching method which relies on imaginative usage of pictures. The current paper reports the effects of applying this method on enhancing critical thinking ability of the Malaysian students. 69 students (32 boys & 37 girls) in two classes in a public primary school in Penang, Malaysia participated in this study. The experiment covered ten 1-hour sessions which were all audio-recorded and video-taped. The main objective was to engage the students in short conversations in English by using new words that they were learning via PLS. The following qualitative instruments were employed in this study: interviews with the teachers, focus group interviews with the students, a group interview with students’ parents, class check-list of the students’ behavior during the sessions, photos, and video footages. The findings reveal significant patterns of critical thinking among the students such as recognizing and criticizing assumptions, giving reasons to support a conclusion, incorporating isolated data into a wider framework, and using analogies to solve problems. The author strongly recommends application of adopted PLS techniques to be used either alone, or combined with the other conventional language teaching methods.

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10.12973/ijem.4.4.243
Pages: 243-257
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1037
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1177
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2

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This study aims to explore the effect of savoring of teachers at universities in Shandong, China, on their creative behaviors, using creative self-efficacy and aesthetic experience as mediators. This study adopted the use of questionnaires to investigate teachers at 32 universities in Shandong, China. 822 valid questionnaires were retrieved and were analyzed using structural equation model (SEM). Findings from this study include: 1. teachers’ savoring has a negative effect on creative behaviors; 2. teachers’ creative self-efficacy has a positive effect on creative behaviors; 3. teachers’ aesthetic experience has a positive effect on creative behaviors; 4. teachers’ savoring, mediated by creative self-efficacy, has a positive effect on creative behaviors; 5. teachers’ savoring, mediated by aesthetic experience, has a positive effect on creative behaviors.

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10.12973/ijem.5.3.325
Pages: 325-335
cloud_download 655
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655
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880
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4

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This study aimed to develop an instructional design that focuses on programming teaching for gifted and talented students and to investigate its effects on the teaching process. During the development of the instructional design; the steps of Morrison, Ross and Kemp Instructional Design Model were followed. Embedded experimental design, one of the mixed-method research designs, was used in the modeling of the study. The participants consisted of students studying at the Science and Art Center (BILSEM) (experimental group: 13 girls and 12 boys, control group: 10 girls and 15 boys). While the instructional design developed by the researchers was applied to the gifted and talented students in the experimental group, the standard activities used in Information Technologies and Software Courses at BILSEM were applied to the gifted and talented students in the control group. “Computational Thinking Scale (CTS)”, “Torrance Creative Thinking Test (TCTT-Figural)” and “Computer Programming Self-Efficacy Scale (CPSES)” were used to collect the data of the quantitative phase of the study. Qualitative data were gathered by using interview form, observation forms, and design thinking rubric. Two-Factor ANOVA Test, Bonferroni Adjustment Multiple Comparisons Test, and interaction graphs were used to analyze quantitative data while qualitative data were analyzed by content analysis. The quantitative results of the research showed that the instructional design was effective on students' computational thinking and creative thinking skills, but not on programming self-efficacy. Qualitative findings revealed that the instructional design helped the students learn the computational concepts, use computational applications, and develop computational-perspectives. Also, students improved their design thinking skills to a certain level and expressed that they enjoyed the design thinking process, learned the course content, and experienced some difficulties.

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10.12973/ijem.6.1.161
Pages: 161-183
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1375
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1072
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10

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This study investigated the link between future L2 selves and Willingness to Communicate (WTC) in the classroom in the UK university context. We applied a mixed methods approach to collect data from 121 Chinese overseas students where a questionnaire was used before semi-structured interviews were conducted with six participants. Two key quantitative findings were: 1) There is a strong positive correlation between ideal L2 self and classroom WTC; 2) A student’s major moderates the relationship between the ought-to L2 self and classroom WTC. Students from non-English-related majors had a greater influence of ought-to L2 self on their WTC in the classroom, while ought-to L2 self does not seem to affect the WTC of English-related majors in the classroom. Follow-up interviews triangulated the quantitative findings with further illustrations in terms of the role of future L2 selves in stimulating WTC in the classroom and the potential differences between students with different academic backgrounds.

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10.12973/ijem.6.4.729
Pages: 729-743
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992
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951
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2

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Astronomy concept is regarded as one difficult topic in both teachers’ and students’ perspective even though it strongly appeals to the human mind. This concept requires imagination and the ability to use various skills and knowledge, for example, actual motion, relative position, and coordination of views from several points on the Earth to generate an explanation.  As mentioned in the literature, the teacher plays a vital role in the teaching and learning process. Therefore, this study aimed to investigate 45 in-service science teachers’ understanding of astronomy concepts in a professional development program and to diagnose the misconceptions regarding astronomy concepts. A two-tier test, open-ended questions, and a semi-structured interview were used to gather information on the understanding and misconceptions, particularly on celestial motion concepts. The data were analyzed both qualitatively and quantitatively. The results pointed out that after the four-day professional development program, in-service science teachers gained significantly higher two-tier test scores. The highest progression was in the topic of the Sun’s apparent motion. However, most in-service science teachers still held some misconceptions relating to the concept of the seasons. The obstacles in teaching astronomy were also discussed. The study’s findings lead to the improvement of the professional development program for in-service science teachers required to teach astronomy concepts nationwide.

description Abstract
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10.12973/ijem.6.4.745
Pages: 745-758
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564
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849
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4

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Second Life Application for Creativity in Art and Design Education

creativity second life art and design education

Sevda Ceylan-Dadakoğlu , Vedat Özsoy


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This research aims at revealing the effects of Second Life (SL) application used in virtual environment in art and design education of creativity. This research is a qualitative study conducted evaluating the results of a group of 16 students studying art and design at universities, for a period of 12 weeks. For SL, a 3D, online, multi-user virtual environment was chosen as the study area.  The process of the research was evaluated by the researcher with a Structured Observation Form (SOF). Student designs were evaluated by four graduated artists/educators and researchers with a Rubric. The study group discovered SL during the application process. They made numerous trials, took risks and tried different solutions in SL. The design process that started with an avatar creation continued with 3D design, adding texture, colour, and script to objects and creating a notecard. According to the researcher’s feedback based on SOF, the group is considered “Good” in the design process. According to the Rubric for creativity, applied by the experts is evaluated as “Accomplished.” As for the rubric applied by the researcher, the group is evaluated “Good.” Based on these results, it can be considered that the inclusion of SL in the art and design education curriculum will contribute to 21st century skills and develop imagination and creativity of students.

description Abstract
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10.12973/ijem.6.4.759
Pages: 759-773
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353
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703
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This study seeks to reveal the perceptions of pre-service visual arts teachers on social justice through art-based practices focused on social justice. Designing on visual phenomenology, this study was performed in the fall semester of the 2018-2019 academic year. Five different activities involving visual inquiries are presented to reveal the perceptions of the pre-service teachers on social justice. The research participants are 35 (13 male, 22 female) sophomore-level pre-service teachers. The data are obtained through course documents, reflective diaries and semi-structured interviews. The data are then analysed through content analysis; reliability and validity are ensured through triangulation. This study identifies four different themes: association, questioning, transformation and reflection. The findings show that the pre-service teachers questioned common issues related to social justice. It was observed in the activities performed in this study that the pre-service teachers identified the visual themes. They mentioned common social justice issues based on the things they experienced and their observations. These are such as women's rights, violence against women, children's rights, LGBT, animal rights, language and religion differences, income imbalance, racism, and discrimination. The issues they questioned were the direct expression of the individual experiences of the pre-service teachers through visuals.

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10.12973/ijem.7.3.517
Pages: 517-545
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372
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601
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